Culpa Innata 2: Rising Chaos

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11 Απρ 2009 12:30 #24182 by Fallen Angel
Culpa Innata 2: Rising Chaos was created by Fallen Angel
Έχουμε ήδη αναφερθεί στην ανακοινώση και τα πρώτα στοιχεία σχετικά με τις νέες περιπέτειες της Phoenix στα "adventuro-νέα από την GC 2008 στη Λειψία" .

Τότε, είχαμε μάθει πως:
- [...]"Ούσα στα ίχνη των δολοφόνων του Vassilly Bogdanov, η Phoenix θα αναγκαστεί να μεταβεί στη Ρωσία, έχοντας τη βοήθεια του Anatoly Pavlov, ενός ντετέκτιβ που θα χειρίζεται ο παίχτης. Οι δύο playable χαρακτήρες δεν αποτελούν, όμως, τη μοναδική βελτίωση του εν λόγω παιχνιδιού που παρουσίασαν οι δημιουργοί του. Το Culpa Innata 2 θα διαθέτει μια νέα μηχανή γραφικών, ενώ η εμπειρία του παιχνιδιού θα εμπλουτίζεται από την παρουσία δευτερευόντων αποστολών καθώς κι εναλλακτικών finale."[...]
- [...]δεν έχει ανακοινωθεί ακόμη εκδότης για το Culpa Innata 2 (παρά τις αντίθετες φήμες που υπάρχουν σε διάφορα sites) και το παιχνίδι θα κυκλοφορήσει το φθινόπωρο του 2009.[...]

Και είχαμε δει:
- Το Τrailer - Download σε χαμηλή ανάλυση (15MB)
- Screenshots τόσο των σχεδιασμένων εκ νέου Phoenix και Anatoly Pavlov (των δύο χαρακτήρων που θα χειριζόμαστε δηλαδή) όσο κι από το trailer του παιχνιδιού, αλλά και poster art - Download screenshots και art (5.5MB)
- Ορισμένα animated .avi video της Phoenix που έφτιαξαν για να δούμε τη νέα τεχνολογία real time engine rendered facial animation που θα διαθέτει το παιχνίδι - Download Engine Rendered Emotive Tests (12.8MB)

Σήμερα, σε νέο δελτίο τύπου που μας έστειλε η Μοmentum, βλέπουμε νέες screenshots (μπορείτε να τις κατεβάσετε από εδώ ) και διαβάζουμε για την αναβαθμισμένη λίστα των χαρακτηριστικών του παιχνιδιού:


Press Release 12th February 2009

Momentum AS releases an updated information and features list for its widely anticipated sequel to Culpa Innata and the continued adventures of Phoenix Wallis.


Welcome to the Resistance and the Dark World of...




Odessa, 2047

In Culpa Innata, gamers first met a young ambitious peace officer, Phoenix Wallis. While investigating the murder of a World Union citizen, Vassily Bogdanov, she not only identified the murderer, but also discovered a strange Virtual Reality (VR) device at the heart of a vast criminal enterprise. One that began in the vast reaches of the Rogue States, reaching deeply into the World Union. At the end of Culpa 1, the success she had always craved was near. But life and events are rarely that simple. Faced with growing disillusions with the World Union, lingering questions about her past, and ultimately her future in this perfect society Phoenix arrives at a decisive point in her life. What of the mysterious Renovators and other strange events? And then there are the increasing nightmares, clouding her mind with unanswered questions about her past. What does it all mean?

Case closed? Not for this intrepid young woman.

Culpa Innata 2: Chaos Rising begins with Phoenix's journey to the heart of chaos and resistance, the Rogue States, armed by a deceptively simple mandate. Meet the Russian detective in charge of the case, take custody of the captured murderer and transport him to the World Union to face ultimate justice. But Phoenix is not the same young woman who started this investigation and what began in Adrianopolis follows a wild and unpredictable path to surprising conclusions.

Play as both Anatoly Pavlov, the cynical survivor of societal collapse and the disillusioned yet politically naive Phoenix Wallis. Deeply bound by mysterious events, Anatoly and Phoenix will encounter obstacles far more challenging than ever before, testing their courage, determination and wits as they seek the truth hidden beneath the worlds that they know.


At a Glance Game Features Include:
* Two playable characters with over 60 unique additional interactive characters
* Over 60 unique locations.
* 3D engine with real time rendered cinematics, gameplay, character emotions.
* Wide variety of plot logical challenges including: New & Unique Dialog-based, High Tech gadgetry, optional solves and Game-Wide integrated challenges
* Intuitive dialog system, featuring player directed branching paths
* Click and go character control, user-friendly mouse driven interface
* Interactive smart cursor, dedicated exits & Detailed Interactive map
* Gameplay Created Dynamic In Game Journal & Hints Guide
* Non-linear gameplay and gamer freedom.
* In-game choices affect a wide range of game events, character interactions, challenges and future outcomes, giving each player a unique experience
* Detailed optional player activities & side quests
* Environmental 3D audio and sound effects
* Original sound track
* Multiple Alternate Endings


Additional Technical Features


Dynamic Enhanced Cinematic Experience
* New Advanced player friendly camera movement / animation (cinematic)
* In-game engine rendered cinematics for seamless graphics integration
* 16-9, 4-3 resolution support (including laptops)

Enhanced Character animation
* Natural lip-sync with Language Independent Speech
* Multi layered Facial Animation System
* Realistic Facial Expression Animation
* Cloth and Hair Animation
* Motion Capture Character Animation
* Hardware-accelerated Skinning and Blendshape Animation
* State of the art human skin shading featuring:
- Parallax Occlusion Mapping
- Advanced Subsurface Scattering for Hair and Skin Shading


Game Graphics Engine
* LOD (Level of detail) for maximum performance.
* Several point/spot lights and directional lights affect shaded objects and cast shadows.
* High Dynamic Range rendering and post processing effects such as bloom and depth-of-field.
* High quality real-time shadow rendering, using proprietary shadow map resolution-boost method.
* Real-time, in game light shaft rendering with shadows & reflection rendering.
* Transparency handling with alpha-blending and sorting.


Culpa Innata 2: Chaos Rising(TM) ~ Release Date: Fall 2009

Nothing happens unless first a dream...

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12 Απρ 2009 21:01 #24186 by Dream Specialist
Replied by Dream Specialist on topic Culpa Innata 2: Rising Chaos

Enhanced Character animation
* Natural lip-sync with Language Independent Speech
* Multi layered Facial Animation System
* Realistic Facial Expression Animation
* Cloth and Hair Animation
* Motion Capture Character Animation
* Hardware-accelerated Skinning and Blendshape Animation
* State of the art human skin shading featuring:
- Parallax Occlusion Mapping
- Advanced Subsurface Scattering for Hair and Skin Shading

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Οι shots βέβαια δεν λένε και πολλά, αλλά απ΄ότι είδα η Phoenix είναι πολύ βελτιωμένη!!

Το παιχνίδι αυτό είναι στη κορυφή της λίστας μου και αν το πρώτο ήταν εξαιρετικά δαιδαλώδες δεν μπορώ να διανοηθώ πως θα είναι το δεύτερο... 8)

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